sig
val transition_rule : int array array -> bool array -> int -> bool
module type Parameters =
sig val init_density : float val initializer_prng : Random.State.t end
module Automaton :
functor (Parameters : Parameters) ->
sig
val name : string
type state = bool
type configuration = state array
val states : state array
val initialize : int -> configuration
val transition_rule :
int array array -> configuration -> int -> state
val color_of_state : state -> Graphics.color
end
end